Below is a list of games I've been working on alongside teams of awesome students at The Game Assembly. Each project has been created part time alongside personal assignments. All projects were split into pre-prod, alpha, beta and gold. SCRUM was used as framework.
In the first year we were put into different groups for every project and in the second we were the same group the whole year. I was teamed up with a great group of people and together we created FLATLINE.