Project 5 - HiLo

A  relaxing space shooter set on an unknown planet run by a megacorporation


My contribution:

  • Modelling and texturing the player ship. Concept and 3d blockout by Timothy Karlsson
  • Modelling and texturing varius props in the game such as cranes, helipads and radiotowers
  • Coordinating the task force we called "structure". Planning, leading and documenting most of the meetings